Panther art courtesy of Gary
J. Nemeth - 3D
Modelmother.
About Steel Panthers: World at War:
Steel Panthers: World at War is
a tactical level, World War II era, historical wargame. This is
a very highly refined version of Steel Panthers III, placed in
the Steel Panthers I game scale. We used Steel Panthers III since
it was the most stable version of the game engine yet created.
The original game series was designed by Gary Grigsby, Keith Brors
and Joel Billings. SP:WaW is a hex based, top down view, alternating
turn ("I go, you go" or IGOUGO) game design. SP:WaW also
includes a timed play feature, giving each player a specific amount
of time to conduct his turn before it ends and his opponent's turn
begins. Armor, gun and vehicle units are represented by individual
icons. Each infantry squad can have up to 25 men in it. Machine
guns, mortars and artillery units are also realisticaly portrayed
and crewed. Each hex represents 50 yards (meters) of the virtual
battlefield, with many new terrain features added. Each game turn
represents a few minutes of real time, and games can last from
a few turns to entire campaigns.
SP:WaW is a true Windows game and does not require
DOS. SP:WaW will run on Windows 98 / ME / NT / 2000 / XP. SP:WaW
will also run under OS/2 and Linux as well.
The lead
scenario designer was the renowned Wild Bill Wilder. If
you ever enjoyed a fantastic Steel Panthers scenario since the very
beginning of the game's history, chances are very high you played a Wild Bill
scenario.
Steel Panthers: World War v8.20 is also
available via a CD purchase, released in the "Generals Edition", which
includes a full version of Steel Panthers:World at War v8.2 together
with all 4 Megacampaigns on one disc. For more information, visit
the Matrixgames web site.
Steel Panthers: WAW - Links!
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